<<<<< "MIG-Map MadeInGermany Region Celle" Projekt by Bullgore >>>>>

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Changelog FS15: v0.90 xx.Nov.2014


- LS15 converted Map
- Installed LS15 Terrain
- LS13 Forestry Building, Fsm mill and mixing stations deleted
- Converted Layer trees
- Layer trees revised on the map
- Converted Layer bushes
- Revised textures fruit 
- Reworked textures ground / terrain from LS13
- Adapted crop yields
- Revised Kuhzone
- Chopped straw prepared
- Manure manure-lime Mod prepared
- Weed Herbicide prepared
- Multi-Angle soil texture
- Chopped straw prepared
- Rebuilt mill sawmill
- New fruit storage farm-1
- Saatlager Court 1 revised
- Machine Shops farm-1 installed
- Completely new silage silos built, 4 variants
- Added grain Werner point of sale
- Bga remodeled with 3 different variants Silo
- Wassermod cow / sheep / chicken
- Cattle fattening farm-5 converts
- Pig farm-1 converts
- Pig farm 5 converts double
- Corn Exchange Hof-1 revised
- Error fixed mast Particlesystem
- MP tests -not error
- Manure storage Script Convert and fix, feeder fit
- Converted odometer
- Revised building textures
- 2D trees distributed on Map
- Detail objects Hof-1 installed
- Clover and alfalfa prepared
- Prepared green swath
- Swath visibility 350 meters

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todo V.xx:
- Clean up Map Zip
- Completely new items Houses, Houses for real template
- Traffic and dairy milk truck
- Animate Goals
-...
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											FS13
									
Changelog v0.88.9 patch 2.1 rdy 
- rye and hemp texture changed 
- Weed quantity minimized something, set to 0.65 
- revised weed Layer 
- ZZZ_multiSpray.zip added to the pack, please old ZZZ_multiSprayER.zip Remove 
- Moveable doors Farm1, Farm2, Farm3, state of the gates is also stored in the Sav 
- sugar beet yield increased - Fixed sound Warnings pig and ClaasMega 
- dunghill in bills mast Colli away
					   
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Changelog: v0.88_1

- Repaired Rinderstall Goals
- Hemp changed texture
- Kalklager installed at Ball Hall 
- Repairs Zuhammer station Farm1 cow and pig 
- Revised hay and grass swath texture 
- Multifruit.zip revised the plume can be discharged in the silo also with Trailer GPS
- Sales stations PDA new sort
- Pigs Cattle fattening current script status Feb.2014


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Changelog : v0.88

Google Translate
- Farm1 cowshed against free playpen exchanged ( transitional )
- Farm1 pig shed built ( now 4 on the map )
- Farm2 Buyable , shelter for machinery and sheep
- Farm3 Buyable , shelter for machines and chickens
- Farm4 Buyable , recreated in the northwestern village with Seedstorage and cattle fattening
- Farm5 Buyable , extended with Seedstorage and pig
- Installed weeds
- Purchasable objects such as BGA , yards etc.
- Ball Hall built autostack with crane for Arcusin ( Acting )
- Multifarmsilo installed. Now Hof 4 and 5 have their own silo storage for grain
- Pig V2 fitted with animated pigs
- Conveyor V2 installed at feed stores and stables
- All fields revised for straight edges
- Fixed feed mixing plant lua 
- More 3D trees and detail objects
- Asked street texture of bright
- Revised roadside terrain
- Roadside revised Grass Planting
- Some new textures fruit - forgotten plants 
- Revised PDA Hof1 house and rewritten
- Replaced almost all dummy houses and villages expanded
- Fixed more problems with speed on roads 
- Waterworks tank model stripped away and enlarged trigger
- Mud hole small field 1
- Manure, Liquid manure, Kalk v2
- Balance the time being disabled
- Adjusted feed mixing plant capacity 
- adapted textures of houses and farms 
- Fixed l10n error machines, mixing station 
- Current station built for Zuhammer Contest 
- Fixed Fsm mill slurry and manure sales trigger
- Wind has been disabled in trees , shrubs , Short Grass
- Growth times 5 days per stage , clover and alfalfa 2 days
- Green manure clover and alfalfa installed and award greatly reduced , grown in 3 days
- Swath sight set to 375 meters since no xxxdistance.png works on 4 Trade Map


Buyable :
BGA purchase 			1950000
Schweinemast3 lease 	120 per day
Farm 2 sheep purchase 	195000
3 chicken yard sale 	167000
Farm 4 cattle purchase 	315000
Farm 5 porcine purchase 	395000
Manure storage small in the east purchase 		18000
Manure storage large south purchase 			98000


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changes v0.xxx:
0860 Performance optimized, fixed pig, farmsilo trigger fixed, sheep water, feed and water chickens, weighbridge BGA and Farmsilo, more eggs, Multi Fruit Mixer , new ground textures
0850 PDA icons matched, installed feed mixing plant, conveyors, feed storage and manure pit yard manure Mistmod installed and created textures, chickens and sheep moved to the other two houses in the village, another Freilandsilo in the yard, double pigsty with Mitgrube and conveyor belt, single pigsty muck out the barn , level indicators grain silos, 4 built more silos for Multi fruit, built FSM mill, New PDA image created, prices outlets about working new farm buildings, feed mixing plant, wiedermal repaired fields, details such as fences, gas station at mill, fruit and soil texture changed, farm manure and manure to 250 000 increased, double pigsty packed collection trigger the door, adjusted terrain0800 Terrain texture doubled (better swaths marker arms, etc), pig u butcher, street signs, delineators, signs, Fox Barrel expanded washable, exchanged and processed fruit textures, BGA manure pit tarp was fixed late visible and not turned out quite high, 2 other starting positions with beets and potatoes for pig
0750 Big BGA Silo,Terrain u. Bugfix,
0740 claas mega fixes, silo fixes
0730 claas mega, watermod fuchstrailer, many bugfixes
0720 cow, sheep, chicken
0700 new models, bga, buildings, trees, panorama, detailwork
0680 silotrigger and some changes
0679 New BGA
0678 shrubs, hedges, trees and 3D objects inserted
0677 Terrain, Fruit, Field, Bug, Storeplacefix
0676 changed many textures, terrain fixed, BGA bug fixed
0675 purchasable fields
0674 manure storage installed
0673 roads completed
0672 UV and trigger error fixed
